#pragma once
class ShortBlock {
public:
	ShortBlock(void);
	void display();
	void greenMilitaryDisplay();
	void desertMilitaryDisplay();
	void ShortBlock::cube();
	~ShortBlock(void);

private:
	
	void loadImage();

	float halfWidth;
	float halfHeight;
	float halfLength;

	GLuint greenMilitaryTexture;
	GLuint desertMilitaryTexture;
};

